Wednesday, February 25, 2009
M-m-m-m-medics
Just watched this video and it got me totally fired up for Killzone. The irony of this situation is palpable - a video about a person that runs around throwing out health packs gets me juiced for a game called Killzone. In every other kind of game I can't stand playing as healing classes - traditionally when I play a game it's balls-out reckless fuck defense time (BORFDT) - but FPS games, which are primarily about BORFDT inspires me to play as guys that are devoted to keeping other people alive.
The more I think about it though, the more it makes sense. My favorite types of characters to play as are offensive juggernauts with poor defense. FPS medics traditionally take alot of damage because they can make up for it with their healing capabilities. Offensively they usually are on par with the primary damage dealing class. So we have a class with moderate offense and no defense. I think the kicker comes in with regard to the total exposure a medic has when reviving other players - so there is a rush present in medics that isn't there for other classes, running into the middle of a fight totally exposed to revive someone to selfishly boost my stats. Bringing me back to BORFDT.
The needle in return to castle wolfenstein was more kick-ass though than this revive gun.
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